Represent attributes
# This is how block's attributes are working:
minecraft:dirt[name=value, name2=value, ...]
Optional
nbtReset all the NBT for this block
Store data from a command
The path to the block's NBT
The type of result you want: success
: If the command has been correcly executed, it will returns 1
, else 0
result
: Will returns the callback of the executed command
The command the NBT will execute to store itself
Place to the given coordonates the block
The position where to place the block
Optional
to: { x: number; y: number; z: number }If this
is a Zone, the opposite corner of the zone to place the block
Generated using TypeDoc
Represent a zone of blocks