Class gameAdvancement

Hierarchy

  • gameAdvancement

Constructors

Properties

ObjectType: "Advancement" = "Advancement"
conditions: { add: ((...newConditions: AdvCondition[]) => gameAdvancement); get: (() => AdvCondition[]); remove: ((index: number) => gameAdvancement); reset: (() => gameAdvancement); set: ((...conditions: AdvCondition[]) => gameAdvancement) } = ...

Type declaration

name: string
namespace: undefined | string
options: AdvOptions

Methods

  • Parameters

    • Optional isSecret: boolean
    • Optional parent: string
    • Optional whenComplete: { announce?: boolean; toast?: boolean }
      • Optional announce?: boolean
      • Optional toast?: boolean

    Returns gameAdvancement

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